What the pack trick is
The “pack trick” is a way of opening a booster so the cards come out in a deliberate order — commons first, your guaranteed rare dead last. People do it for the suspense: instead of the hit flashing by in the middle of the stack, you build up to it, one card at a time. That’s the whole appeal, and it’s why creators do it on camera.
It works because modern packs are sorted the same way at the factory, so once you know where the rare sits you can move it to the end every time. Two honest caveats before you try it:
- It does not change your odds. Every pack already holds exactly one guaranteed rare slot, decided when it was printed. Reordering the cards can’t add or upgrade a thing — you’re choosing the order you see them in, nothing more.
- It can’t pick a winning pack off the shelf. The trick only works after a pack is open and in your hands. Nothing lets you see a hit through a sealed wrapper.

The method, era by era
The internal order of a pack changed over the years, so the exact steps depend on when the set came out. Not sure which era your set is? Look it up in the next section.
Scarlet & Violet era and newer
- Peel the wrapper. These packs come pre-sorted from the factory, so the order is consistent every time.
- Find the code card at the very back — the one with a QR / redemption code, not a game card — and set it aside.
- Behind the cards sits one basic Energy card. Move that single Energy to the front of the stack.
- Now flip through from the front. The last card is your rare: a holo rare, an ultra rare (ex), an illustration rare, or a special illustration rare.
- The second-to-last card is your reverse holo. If the pack holds a high-end illustration rare, it sits in that second reverse-holo slot — so the back two cards can both be hits.
Sun & Moon through Sword & Shield
- Peel the wrapper. From the back, the order runs: code card, three uncommons, one basic Energy, then the rare, then a reverse holo.
- Pull the code card off the back and set it aside.
- Move the back four cards — the three uncommons and the Energy — to the front of the stack.
- Flip through from the front. The last card is your rare (holo or better).
- The second-to-last card is your reverse holo.
XY era
- Peel the wrapper.
- Pull the code card off the back and set it aside.
- Move the back three cards to the front of the stack.
- Flip through from the front — the rare lands last, the reverse holo just before it.
Black & White era and older
- There is no trick here you can trust. Packs from Black & White and earlier did not follow one reliably documented internal order, so nothing consistently puts the rare last.
- Packs printed before 2011 have no code card to remove in the first place.
- Most collectors leave sealed vintage packs sealed — opening one usually removes most of its value — so the question rarely comes up for these.
- Promos and special sets (McDonald’s collections, POP series, promo packs) do not use the standard booster layout either, so treat any "method" for them with suspicion.
Find your set
Type a set name to see exactly which method applies. Every 174 sets are grouped by era below.
Scarlet & Violet era and newer
24 setsMethod: Code card off the back, move the single Energy to the front — rare lands last.
Sun & Moon through Sword & Shield
43 setsMethod: Code card off, move the back four cards (3 uncommons + Energy) to the front.
XY era
16 setsMethod: Code card off, move the back three cards to the front.
Black & White era and older
91 setsMethod: No reliable trick — internal order varied and vintage packs are best left sealed.
Pack trick FAQ
Does the Pokémon pack trick actually work?
Yes, in the narrow sense that it reliably reorders the cards so your best card comes out last. It works because modern packs are sorted the same way at the factory. What it does not do is change what is in the pack — the rare is already there. You are only choosing the order in which you see the cards.
Does the pack trick change your odds of pulling a good card?
No. Every booster pack already contains exactly one guaranteed rare slot (plus a reverse holo), decided when the pack was printed and sealed. Reordering the cards while you open them cannot add, upgrade, or improve anything — the pull rate is identical whether you use the trick or tear the pack open from the top.
Can you tell which sealed pack is a winner before you buy it?
No. The trick only works once a pack is open and you can handle the cards — it cannot see through a wrapper. Pack weighing and "pack mapping" do not reliably identify hits either, and anyone selling "guaranteed hit" packs or searched packs is a red flag. Every sealed pack has the same odds on the shelf.
Why do modern packs come pre-sorted?
Since the Sun & Moon era the collation process leaves cards in a consistent order — commons and uncommons first, the rare and reverse holo toward the back, with the basic Energy and code card behind them. That consistency is a side effect of how packs are assembled, and it is exactly what makes the trick repeatable on newer sets.