Pokémon card illustrators
For a lot of collectors a binder is less about completing a set and more like a scrapbook. Browse every artist behind the cards — and dive deep on the spotlighted greats.
Spotlights
The artist behind the original Base Set Charizard and over 500 cards spanning every era of the game.

The lead designer of the original Pokémon and the art director whose style defined how the creatures look on every card.

The designer behind Pikachu and many Gen 1 favorites, with a soft, friendly style collectors love for cute-themed pages.
Known for gentle, storybook-style full arts that defined the look of modern illustration rares.
Famous for illustration rares that place Pokémon inside rich, full-scene environments — landscapes that read like concept art.
An illustrator behind some of the most sought-after special illustration rares, packed with motion and detail.

A long-running illustrator adored for ethereal Neo-era cards — the Espeon and Umbreon collectors still chase decades later.
One of the most prolific modern illustrators, with a huge catalog of expressive full-art Pokémon and Trainer cards.

The clay artist whose cards are photographs of real, hand-sculpted Pokémon models — unlike anything else in the binder.
A prolific modern illustrator known for bold, polished full-arts — and several of the most sought-after Charizard cards in the game.

Known for dynamic, action-packed cards that freeze Pokémon mid-move, full of motion lines and dramatic angles.

An illustrator beloved for delicate, gentle Pokémon portraits — soft palettes and a tender mood that suits scrapbook pages.

An illustrator with a gift for humour and personality, whose playful cards are collector favourites for their wit.
Known for clean, emotive cards — especially affectionate takes on Eeveelutions and starter Pokémon that collectors adore.

An illustrator with an airy, watercolor-influenced style — naturalistic Pokémon that feel grounded in real environments.
Not an artist but a studio — the in-house card-design team at Creatures Inc., and by far the most prolific credit in the whole TCG.

A prolific veteran illustrator whose cute, vividly coloured Pokémon have run through the TCG since the EX era.

One of the TCG's most dedicated 3D artists — rendering Pokémon, items, and Stadiums with a seamless CG hand.

Known for her 'Aire Verte' environmental style — open, European-style scenery rendered with oil-painting richness, where the background is as stunning as the Pokémon.

A design studio rather than a single artist — skilled in 3D CG and game graphics, with its designers credited individually as PLANETA Mochizuki, Tsuji, Igarashi, and more.
A CG studio whose name says it all — dynamic, motion-filled 3D renders of Pokémon caught mid-action.
A CG studio producing clean, 3D-rendered Pokémon cards across the modern Sword & Shield era and beyond.

An early 3D illustrator who created the art for the majority of the game's first Trainer cards, using LightWave 3D when the software was brand new.

A long-running illustrator with a distinctive soft, crayon-like look, whose work first appeared back in the Team Rocket era.

A cartoonist and illustrator whose cards lean into motion — Pokémon caught mid-move, often with comic-book outlines and dramatic shadow.
A 3D CG production company that has worked on the TCG since 2012, alongside CGI for video games and advertising.
An illustrator on the TCG since 2009 who also works across other trading card games, browser games, CD jackets, and magazines.
A freelance illustrator since her student days, on the Pokémon TCG since 2013 and also active in social card games.

A cartoonist and illustrator who went freelance after working as a designer at a game company, on the Pokémon TCG since 2011.

A computer-graphics artist on the TCG since 2012, who also illustrates for other trading card games and works on 3D CGI movies.

An illustrator and graphic designer on the TCG since 2001, also active in promotional design, video, and illustration.

A cartoonist and illustrator brought to the TCG in 2011 through a referral from Ken Sugimori, with a long career in manga, picture books, and game design.

Her cards aren't drawn at all: each Pokémon is a real amigurumi — a crocheted yarn figure she makes by hand and photographs for the card.

The TCG's 'other' clay artist — her Pokémon appear as flat, sculpted clay-like models set among handmade papercraft environments.
Both a TCG illustrator and an actual Pokémon designer — she helped create Pokémon like Pancham and Hisuian Growlithe, and drew the chase Lillie Full Art.
A veteran illustrator who has drawn cards since the Fossil set — over 200 cards spanning the entire history of the game.

A long-serving illustrator whose work reaches back to the Tropical Mega Battle promos and runs through 200+ cards.